No Man's Sky recreation

06:46 Beth Monaghan 0 Comments



In a digital skills session at college we had to recreate the No Man’s Sky concept art. I did it by setting the background colour to a similar blue. Then I found a moon from the Internet and placed in the middle of the composition then I set it screen. This created the white appearance the moon has. To create the mountains I used the polygonal tool to create the back mountains and then I filled them in with a pink red. I used the burn tool to create shadows on the mountains and I used the dodge tool to create light. To create the more dark and detailed mountains I used the polygonal lasso to create the shape and then filled it in with a dark red. Then I created another layer above it and added a rock texture too it. Then I cut round the mountain and set it to overlay. To create the diamond ant the shape inside the diamond I used Cinema 4D. To create the shape I added a sphere then dropped the sphere inside a displacer. I set the displacer to simple turbulence and it creates the spikes around the shape. To create the diamond I used the inner extrude tool and the extrude tool on a cube.

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Making ruins on Cinema 4D

06:20 Beth Monaghan 0 Comments


I started off this piece of work by creating the basic shape of Greek ruins in Cinema 4D. I did this by using multiple shapes like cylinders, cubes and prisms. To create the stairs I used a cube and then used the extrude tool to create the staggered effect, multiple times to create the stairs.


Once the basic shape of the ruins was finished I created a material to add to it. I wanted the material to look like crystal. I started off by changing the colour to black. Then I turned on the diffusion, luminance, transparency, reflectance, bump and glow. I added a texture to create a more crystal looking material and added a gradient of purple and blue to the luminance.

Then i added the material to each part of the ruins.

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Concept Art Final Piece

06:03 Beth Monaghan 0 Comments



This concept involves Greek Ruins made of crystal in a cave, underground. If someone is down in the cave for too long they begin to turn to crystal and then the become a crystal statue outside of the ruins. There are white orbs that represent the spirits of people who have become crystal. The spirits fly round the ruins hoping thier bodies stop being crystal. I created this using both Cinema 4D and Photoshop. I created the Greek Ruins and the crystals in Cinema 4D then i imported them into Photoshop to build up the environment and add detail to the crystals.

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Character Mix Up

05:43 Beth Monaghan 0 Comments




We did a session in college where we created images on Illustrator that consisted of 3 character, they could be made up or characters that have already been made. I used the pen tool and the shape tools on Illustrator to put together the image. We were only able to use specific colours for each part of the image. I chose to pick characters who's main colours were one of the colours in the colour scheme. The top third of the character is Wanda from Fairly Odd Parents, the middle third is Perry the Platypus from Phineas and Ferb and the bottom third is Toadette.

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